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Re:Nvidia PhysX 5.0 is now open source by efxhoy on Tuesday November 08, 2022 @11:57AM (#33521246)
Embark Studios are making a game called "The Finals" which leans very heavily on destructionn. The trailer has some really impressive building collapses and other loud looking events: https://www.youtube.com/watch?v=X84w4DWEEes
Re:Nvidia PhysX 5.0 is now open source by ozarker on Tuesday November 08, 2022 @12:02PM (#33521297)
Embark was founded by a lot of the old school DICE guys. Really excited for what they bring to the table.

Also iirc they are big on Rust and are supporting a lot of grassroots projects in the Rust gamedev space

Re:Nvidia PhysX 5.0 is now open source by nullify88 on Tuesday November 08, 2022 @12:54PM (#33521959)
The destruction in the trailers reminds me a lot of Bad Company 2 when it was possible to level the battlefield. Later games dumbed down the destruction or had scripted destruction sequences.
Re:Nvidia PhysX 5.0 is now open source by razormania on Tuesday November 08, 2022 @01:18PM (#33522280)
They use PhysX with rust bindings for this. https://github.com/EmbarkStudios/physx-rs
Re:Nvidia PhysX 5.0 is now open source by gooseserbus on Tuesday November 08, 2022 @03:09PM (#33523622)
The Finals is an Unreal based game, not Rust, you can see the Unreal logo on their homepage: https://www.reachthefinals.com/

They have a Rust game: https://medium.com/embarkstudios/embarks-creative-playground...

Which maybe be using their PhysX bindings but it's not The Finals