Re:Nvidia PhysX 5.0 is now open source
by efxhoy on Tuesday November 08, 2022 @11:57AM
(#33521246)
Embark Studios are making a game called "The Finals" which leans very heavily on destructionn. The trailer has some really impressive building collapses and other loud looking events: https://www.youtube.com/watch?v=X84w4DWEEes
[ Parent
| on HN ]
Embark was founded by a lot of the old school DICE guys. Really excited for what they bring to the table.
Also iirc they are big on Rust and are supporting a lot of grassroots projects in the Rust gamedev space
Re:Nvidia PhysX 5.0 is now open source
by nullify88 on Tuesday November 08, 2022 @12:54PM
(#33521959)
The destruction in the trailers reminds me a lot of Bad Company 2 when it was possible to level the battlefield. Later games dumbed down the destruction or had scripted destruction sequences.
Re:Nvidia PhysX 5.0 is now open source
by razormania on Tuesday November 08, 2022 @01:18PM
(#33522280)
They use PhysX with rust bindings for this. https://github.com/EmbarkStudios/physx-rs
Re:Nvidia PhysX 5.0 is now open source
by gooseserbus on Tuesday November 08, 2022 @03:09PM
(#33523622)
The Finals is an Unreal based game, not Rust, you can see the Unreal logo on their homepage:
https://www.reachthefinals.com/
They have a Rust game: https://medium.com/embarkstudios/embarks-creative-playground...
Which maybe be using their PhysX bindings but it's not The Finals