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Re:2 years of fiddling with Rust – critical thoughts by tialaramex on Sunday November 06, 2022 @06:44PM (#33498942)
Rust has an entire type named Infallible.

https://doc.rust-lang.org/core/convert/enum.Infallible.html

Infallible is the type of errors which can't happen. It will some day be a synonym for ! (aka Never, the type of return and break and such things) but even today it's an Empty Type.

Empty Types are in some sense even smaller than the Zero Size Types like the empty tuple. The ZSTs have a value, it's just always the same value and so it needn't be stored anywhere. The Empty Types don't even have a value. So not only do you not need anywhere to store their value, you don't even emit code to handle this value. Generic error handling code evaporates at compile time for Infallible.

Re:2 years of fiddling with Rust – critical thoughts by woodruffw on Sunday November 06, 2022 @06:49PM (#33499002)
Right, but that's a subtly different type of infallibility: it allows the compiler to optimize instantiations of traits that are generic over error types by establishing that the error is impossible in a concrete implementation.

The other kind of infallibility is "the absence of an error encoding for a function means the function cannot fail". The Infallible type can't provide that, since a function have an infallible `Err` case but still arbitrarily decide to panic at runtime.

Edit: in other words, Rust's type system isn't strong enough to encode "full" infallibility. We'd need some kind of effect typing for that.