If there are any other allocations taking place at the same time -- say, allocations from other threads, or for other data you had to create while building the list, that locality is shot. Same goes if you insert more elements to the list later, or if you perform an operation which changes its order (like sorting it).
You can reorder and modify the contents of the list without losing locality.
Changing any of the pointers, however, will make memory prefetch much less efficient. CPUs like linear memory access patterns; they're easy to predict. Chasing pointers is much less predictable, even if the pointers are all to the same region of memory.
For example, if your list item is page aligned like the task_struct in the Linux kernel, rescheduling the next process could traverse the process list. The process list links will be at the same page offset and associate with a restricted set of the L1/L2/L3 caches lines and thrash from memory. Worse, the TLB will thrash as well. This was actually the case for Linux until about 2000.
https://www.usenix.org/legacy/publications/library/proceedin...
It is not too large (a few thousand of entries usually), but it needs to be accessed and modified extremely fast. There can be insertions and deletions anywhere, but it is strongly biased towards front. It is ordered by price, either ascending or descending.
Various “ordered queue” implementations are usually a poor fit, as there are many insertions and deletions in the middle, and they need to avoid any additional latency. The same goes to vectors. Red-black trees etc. are too complex (and slow) for such a small size.
So we start with a humble linked list, and optimize it (unrolled, skip search etc). But we respect linked lists, they work.
Valid uses for a linked list are extremely niche. Yes, you can name some, and I can name several valid uses for bloom filters.