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Re:Universal Paperclips by Keyframe on Thursday November 03, 2022 @07:26AM (#33449488)
You might be reading these comments and going like - huh, seems a lot of people agreeing, now I HAVE TO SEE IT.

Don't. You have been warned.

Re:Universal Paperclips by robofanatic on Thursday November 03, 2022 @07:31AM (#33449516)
And your comment reinforced his thought. Now I HAVE to see what it is.
Re:Universal Paperclips by robotguy on Thursday November 03, 2022 @01:20PM (#33454288)
Reminds me of a term I came up with years ago: Engineer Critical Mass. As soon as you get X or more engineers standing around looking at something, you will start increasingly attracting more engineers at a rate proportional to the current size of the group. Kind of like a lower level "stiction" for inquisitive gravity.

At my last job X=3 and we had around 40 engineers on-site so it was pretty dangerous.

At my current job X~5 maybe but we only have 2 engineers on-site, so it's safe.

Re:Universal Paperclips by Damogran6 on Thursday November 03, 2022 @02:24PM (#33455223)
I've seen it, and it didn't grab me. I think I'm a special kind of stupid. Whew.
Re:Universal Paperclips by __MatrixMan__ on Thursday November 03, 2022 @02:38PM (#33455424)
I lost about a week to it the first time. It was worth it.

Never has a game made its point so well as universal paperclips.