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Re:Cree releases LEDs designed for horticulture by danans on Wednesday November 02, 2022 @07:13PM (#33444179)
> Plants are grown on surfaces measured in tens of percents of country sizes.

That is cereal crop agriculture, which can't be done in vertical farms anyways.

Stuff like this is targeted at vegetables and herbs. There are still scale problems, but nothing like the kind associated with cereal crops.

The main issue as I understand it is that the sun is free outdoors, so it is hard to justify the cost of the equipment for indoor LED horticulture.

Re:Cree releases LEDs designed for horticulture by atonse on Wednesday November 02, 2022 @09:40PM (#33445662)
Is nobody looking at using maybe fiber optics to maybe redirect actual sunlight into layers of crops?
Re:Cree releases LEDs designed for horticulture by danans on Thursday November 03, 2022 @12:11AM (#33446884)
I imagine that fiber optics wouldn't transmit enough light, but I could be wrong.
Re:Cree releases LEDs designed for horticulture by thatcat on Thursday November 03, 2022 @06:18AM (#33449055)
Light pipes
Re:Cree releases LEDs designed for horticulture by imtringued on Friday November 04, 2022 @03:38AM (#33463265)
>That is cereal crop agriculture, which can't be done in vertical farms anyways.

Then why even bother? Just go straight for artificial starch synthesis then. The saved land can be used to produce everything else on agricultural land.

It sounds ridiculous that people are proposing to basically build an VR arcade for plants.