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Re:Decker, a platform that builds on the legacy of Hypercard... by trevyn on Saturday October 29, 2022 @07:23AM (#33383046)
>and write code accordingly

That is exactly the point — now you have to write code, not use a graphical editor.

Re:Decker, a platform that builds on the legacy of Hypercard... by noduerme on Saturday October 29, 2022 @07:36AM (#33383132)
No, but the sprite/graphic implementation was much less tedious when you could use a good GUI to set up all the small bits instead of relying on a mental map of flex/grid/css to resolve every little padding or margin.

I often write 99% of an app now and spend days dealing with single-pixel discrepancies on screens whereas before, the layouts would likely be implemented before the code to swap between them even started being written.

You always also had to write code.