Re:The Hellish World of Self Promotion for the Indie Game De...
by benologist on Thursday December 08, 2011 @07:08PM
(#3331822)
One obvious solution would be to get a publisher and let them do the work for you.
You can also try contacting blogs like TouchArcade.com, pretty much every iOS game I buy that wasn't an existing company/franchise (like EA) I find there.
I wouldn't waste too much time spamming people on twitter and stuff, that's 1-1, you're going to do too much work for each sale.
You can also try contacting blogs like TouchArcade.com, pretty much every iOS game I buy that wasn't an existing company/franchise (like EA) I find there.
I wouldn't waste too much time spamming people on twitter and stuff, that's 1-1, you're going to do too much work for each sale.