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Re:Gamification Affects Software Developers: Cautionary Evid... by smaudet on Monday October 24, 2022 @01:01AM (#33313098)
I agree Parent comment seems clueless...

I learnt early to task things out, in my head/notes.

Graphical representation seems like a crutch to me.

Specifically regarding 100 days of coding - with truly zero breaks yes this is ridiculous. Defined as design instead, it's not - I work best in periods of long productivity, but I also require time to focus on different activities, else I suffer in ways that affect my performance. If you can't write code, that's fine, maybe look at the problem a different way or build that tool which helps you succeed in your 100 day goal.

That's the opposite of poor work ethic, IMO, and that's exactly what is required (mental breaks) in order to succeed, at least in my experience.

Re:Gamification Affects Software Developers: Cautionary Evid... by Kiro on Monday October 24, 2022 @03:03AM (#33313732)
In your experience, yes, but yet you talk about it as absolute facts. I don't need breaks and it's not ridiculous. Period.
Re:Gamification Affects Software Developers: Cautionary Evid... by smaudet on Wednesday October 26, 2022 @11:35PM (#33352763)
In my experience, in many other's experience....

It's fairly factual, just because you have a way you might like to work or think is best doesn't mean it's the only one. People are very different, perhaps there is some psychological profile which behaves differently than another, regardless just as there are extroverts and introverts, people don't all work best in one way.

I suspect most people can benefit from breaks, and the studies seem to back this up. Perhaps you are the special one - not the other way around.

Re:Gamification Affects Software Developers: Cautionary Evid... by bombolo on Monday October 24, 2022 @03:08AM (#33313756)
Just make your changes and then make a script to change the date and push them one by one every day!