News for hackers. Stuff that matters.
Re:A chill driving game with procedurally generate scenic la... by anslo on Sunday October 23, 2022 @11:13AM (#33307621)
True, though in practice that's the way fog is applied in the shader. With the two-tone setup I can have a blue hue in the foreground transitioning into the hard white at the edge of the view dist.

There are no comments on this comment yet.