Other instances of "people are stupid" leading to poor design:
* Some cars come with a CVT (continuously variable transmission) rather than having to shift gears. The audible pitch of the engine just gradually goes up as the accelerator is depressed, rather than revving up and then shifting back down again. Since people were used to the gear-shifting behavior, they thought CVT's were underpowered, so they were actually redesigned to simulate the shifting behavior even though it was suboptimal.
* Coinstar machines are actually much, much faster than they appear. But people don't trust them if they don't take three times as long and make jangly coin sounds, so it just silently sorts the coins as fast as it can and plays a recording of jangly coin sounds, all the while delaying when it displays the final count onscreen.
In particular, the one-line system might significantly increase the average distance between (first-in-line) customer and nearest free cashier. Also, when there's a lot of cashiers, the customer might take more time to notice where is the nearest free cashier. I saw that happening the last time I checked-in for a flight.
In contrast, at immigration there is a long, single line but also short lines (1 to 2 persons) in front of each "cashier". These work as "caches" that minimize the delay I mentioned above.
The main goal is to prevent a single "price check" from jamming an entire line of people -- keep the queues at each station as small as possible so that most customers can route around the blockage.
http://web.archive.org/web/20100324183932/http://www.coinsta...
Single-queue might be faster, the the psychology of customer satisfaction is much more complex than that.
Edit: and I think I just convinced myself to get a smartphone (I'm reluctant to bring a paperback, it might look like shoplifting because they sell those).
The single line is longer, so it has more space in which to pitch impulse purchases. (It's probably shorter than the sum of the "equivalent" individual lines.)
Sure a big line is initially discouraging. But while in line, if I've chosen one of several lines, I fixate: is my chosen cashier a slow idiot? is a customer ahead of me fumbling for change? Should I jump? There's another line opening, should I get ready to run for it? I invariably end up at the front more directly annoyed and snippy at "my" cashier and the whole process. With a single line, I can see everything humming along, moving forward more often, if one transaction takes a while, so what, it's not a race, I relax more, I'll get there.
Don't forget, Frys also has a "semaphore" who cues people to the next register.
‡among many places like hospitals, information centers (DMVs), etc.
Unfortunately that is the ONLY thing I got from that subject: "single line with lots of servers better than lots of lines with one server each". I can't really remember anything else, like WHY this is the case or how queues work. :/
So I am wondering why don't stores do this already. And I believe it is because of perceptions. They understand that time will be saved, however, they realize that most people will be scared by a long line.
One long line that moves fast will still appear terrible compared to a bunch of small lines that crawl. Because people don't look long enough to estimate the rate of movement. They see both lines as static (not moving).