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Re:Amsterdam looks *incredibly* realistic in the new Call of... by glitcher on Saturday October 22, 2022 @12:39PM (#33299825)
I appreciate it because of how well it captures the look of a real world location. I've seen a lot of games attempt to capture the spirit of a real place and not get nearly as close as this.

I agree it's not an example of massive improvement technically, but I think it's pretty good work that pushes incremental improvements in a forward direction.

Re:Amsterdam looks *incredibly* realistic in the new Call of... by jameshart on Saturday October 22, 2022 @12:54PM (#33299954)
That may just be a reflection of the kinds of games you’ve been playing. Forza Horizon has been doing an incredible job of creating convincingly real locations at high frame rates for a while now, for example[1]. In terms of busy, detailed urban environments that feel solid and alive, look at Half Life: Alyx. Others have pointed to the Matrix unreal demo that shows off some truly gamechanging techniques for environmental modeling and realism.

[1] https://youtu.be/r1xK6PRk1DU