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Re:Amsterdam looks *incredibly* realistic in the new Call of... by z9znz on Saturday October 22, 2022 @10:34AM (#33298625)
> uncanny valley

I think this is it. When the games are less realistic overall, the mind can still suspend disbelief. And in fact it often does; so low-fi everywhere is all accepted and forgotten.

Who hasn't read a book (or in the HN crowd, also played a text MUD) and become completely lost in the fictional world?

But once we hit that near-perfect, we stop suspending our disbelief (or the bar is raised near the top); so the imperfections which are detectable become jarring.

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