Re:Do you remember Ultima Online?
by tibbydudeza on Thursday October 13, 2022 @06:05AM
(#33189186)
I would love to know how it was developed - what languages, technology stack they used before Unity and other things came about to make coding a MMPORG easier.
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Re:Do you remember Ultima Online?
by lewispollard on Thursday October 13, 2022 @06:09AM
(#33189208)
Do you know of any successful MMO made with Unity? I have a hard time believing that it's responsible for any ease of MMO development, but I haven't played MMOs much since WoW/FFXIV so maybe I'm behind.
I think maybe Genshin Impact is made with Unity.
Re:Do you remember Ultima Online?
by lewispollard on Thursday October 13, 2022 @05:03PM
(#33196458)
It is, but it's also not really an mmo, it has a 4 player online co-op mode iirc.
Re:Do you remember Ultima Online?
by Raph_Koster on Thursday October 13, 2022 @09:27PM
(#33198627)
Original lead designer here.
Quora has answers on on the tech stack in this thread: https://www.quora.com/What-was-the-technology-stack-driving-...
Reddit has answers on the rendering engine here: https://www.reddit.com/r/gamedev/comments/d3cd2v/anyone_know...
I contributed replies to both, but there's further detail from others.
There are piles of Ultima Online postmortem materials on my website, https://www.raphkoster.com -- and those and more are collected in my book "Postmortems."
Re:Do you remember Ultima Online?
by tibbydudeza on Friday October 14, 2022 @02:33PM
(#33207202)
Thanks !!!.