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Re:How about some Android graphics true facts? by podperson on Sunday December 04, 2011 @11:21AM (#3310949)
It's a definitional thing. "Works" at (say) Microsoft or Google means "produces a correct result at the end" whereas it means something quite different at Apple. The most egregious example I've seen of this is the way Mac OS filtered mouse movement data from the beginning, but it still doesn't feel right on Windows (and wasn't even in the ballpark until around Windows 98/NT4). (And, by contrast, the Amiga had pretty much nailed mouse movement early on as well.)
Re:How about some Android graphics true facts? by tjoff on Sunday December 04, 2011 @01:16PM (#3311266)
You say that as if that was a fact but in reality is nothing but your opinion.

I can barely stand the, in my opinion, horrible mouse acceleration in OS X and knowing apple I can imagine that they feel that giving me the option to disable it isn't user friendly.

Re:How about some Android graphics true facts? by cameldrv on Sunday December 04, 2011 @01:36PM (#3311324)
Yes, the Mac acceleration is horrible. The best solution I've found is to buy a Microsoft mouse and install the Microsoft driver for it. Works properly, just like Windows.
Re:How about some Android graphics true facts? by kooshball on Sunday December 04, 2011 @03:05PM (#3311621)
All the windows phone 7 devices I have seen work extremely well in terms of smooth scrolling. Definitely on the same levels as ios devices if not better.