Re:The Anthropology of Farming Simulator
by bluGill on Monday October 03, 2022 @06:59PM
(#33074810)
That is less so now that factories are more automated. The factory I used to work at (not in, but same building) bragged that within 3 months everyone had done every station once. While a little productivity is lost because of experience, the boredom factor means less people quit and so overall they do better
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Re:The Anthropology of Farming Simulator
by 5d8767c68926 on Monday October 03, 2022 @08:56PM
(#33075576)
I suspect having that cross training is also desirable that there will always be someone who can run machine X and that everyone becomes disposable.
People are not disposable because they need to be trained. Sure we have books, but everytime you need to look up order in the book a minute is lost compared to someone who knows.
The wrenches don't allow doing steps in the wrong order or wrong torque, but that only gets so far