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Re:Eye-tracking is a missing input device for VR experiences by joshruby16 on Sunday October 02, 2022 @07:48PM (#33061629)
Most comments here are about how painful eye-tracking as a mouse replacement is.

What if instead it was just used for the 1-2 most often used buttons on a site. For example, here on HN - to go back to the main page. Or, on gmail - to press compose. Once gaze in the general area is detected, the affordance can be highlighted, at which point press Enter would cause navigation.

I feel that <4 buttons are the ones that are pressed 80% of the time on most sites.

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