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Re:Eye-tracking is a missing input device for VR experiences by ghaff on Sunday October 02, 2022 @08:36AM (#33055387)
Interesting. I'll have to ask my friend who covers Canon to some degree about this. Yeah, they dropped it after trying it out in one of two film camera models in the 90s. They were always a bit cagey about why although, in my experience, it didn't work all that well.
Re:Eye-tracking is a missing input device for VR experiences by CarVac on Sunday October 02, 2022 @09:57AM (#33055896)
In the R3 it's used only briefly to select an initial autofocus point, after which it hands over control to the subject-tracking algorithms.

From what I've read, for some it can be startlingly effective but outright refuses to work on other people's eyes.