News for hackers. Stuff that matters.
Re:Stadia Is a Major Driver of Vulkan Adoption by seba_dos1 on Saturday October 01, 2022 @12:21PM (#33047734)
Not just AAA. It's certainly a minority, but custom engines aren't that uncommon even among indies. The last game I finished was Return to Monkey Island released two weeks ago, built on a custom engine with custom Vulkan and DirectX 12 renderers (and I guess the macOS version probably uses Metal).
Re:Stadia Is a Major Driver of Vulkan Adoption by cyber_kinetist on Saturday October 01, 2022 @01:20PM (#33048213)
I’m curious why they went full-on Vulkan/DX12 instead of just DX11. It’s an adventure 2D game, the performance requirements aren’t that high, and DX11 still has the most stable and performant drivers out of all the APIs.
Re:Stadia Is a Major Driver of Vulkan Adoption by Already__Taken on Saturday October 01, 2022 @04:53PM (#33050009)
Possibly their next game is less refined so they learned the dev stack on something that was less up for debate. Now the know the dev stack to focus on content.