Re:Stadia Is a Major Driver of Vulkan Adoption
by danielvaughn on Saturday October 01, 2022 @11:54AM
(#33047509)
In terms of market share sure, though the Vulkan/Metal/whatever approach is clearly the future, no? AFAIK that isn't in question, it's just a matter of how long it will take for mass adoption.
Re:Stadia Is a Major Driver of Vulkan Adoption
by dagmx on Saturday October 01, 2022 @11:58AM
(#33047544)
Yea going towards low overhead APIs like Metal, Vulkan and DX12 are definitely the way. DX12 has a very significant market share lead and is what most game devs on PC would target. Vulkan being a distant second and Metal being an even more distant third.
Most windows games still target DirectX or OpenGL instead of Vulkan.
With how well Proton runs, there’s even less incentive for game devs to directly target Vulkan now.