News for hackers. Stuff that matters.
Re:Why modern software is slow by laserbeam on Friday September 30, 2022 @05:03PM (#33040774)
> it's not just dumb devs

I may have come too rough in my comments and lost the original intent. I was hoping to defend that devs _already have_ access to good compression tools and that they already use them, and 70gb games are that big after compression is applied. That's where my assumption started.

I understand well that there are custom formats for different platforms, and that the whole reason these tools exist is not to squeeze an extra 10% smaller files, but to get fast load times while maintaining small file sizes.

> My previous project was 500gb

That wouldn't surprise me to be honest. It makes perfect sense.

There are no comments on this comment yet.