Re:We worked for 4 months to build a port for Stadia and tod...
by faller_slive on Friday September 30, 2022 @08:28AM
(#33033959)
Since there were much fewer games on Stadia, your game had a much bigger chance of getting discovered. And if they got their game into Stadia Pro (subscription) they would benefit from its generous revenue share. Hundred Days - Winemaking Simulator made 25% of their revenue from Stadia.
https://twitter.com/YvesHohler/status/1519966206169649152/ph...