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Re:The Sad State of Debug Performance in C++ by jmorse2 on Monday September 26, 2022 @10:26AM (#32983529)
> they aren't (again, AFAIK) doing anything about it

Person slightly doing things to LLVM checking in -- the three points you list are compelling, because it's always going to be difficult to describe one program (source) in terms of a vastly different (optimised) program. Do you think there's mileage in showing the developer a partially optimised program [0] instead of trying to perfectly describe the source? It'd be easier to describe in debug-info, and possibly easier for developers to identify unexpected changes to the code they wrote.

[0] "Non-Transparent Debugging of Optimized Code", 1999

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