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Re:Learning Modern 3D Graphics Programming by NickPollard on Wednesday November 30, 2011 @10:47AM (#3295369)
>> C can be unforgiving on the novice, so battling C while trying to learn OpenGL concepts can quickly become a losing battle.

Maybe this will be controversial, but OpenGL probably isn't something a novice programmer should be tackling.

Re:Learning Modern 3D Graphics Programming by Klinky on Wednesday November 30, 2011 @11:14AM (#3295497)
Maybe I should have said "C novice". There are many savvy programmers who have only glanced at C/C++ code or have never touched the thing. C can be a bit of a culture shock when coming from a dynamic or managed language.
Re:Learning Modern 3D Graphics Programming by TillE on Wednesday November 30, 2011 @12:40PM (#3295886)
I don't think it's unreasonable to say that basic familiarity with C is a prerequisite to low-level graphics programming.

There's no time like the present to expand your knowledge. If you can't read C or assembly, you're missing out on quite a lot.