There is no behavior that a program could legally rely on when reading freed memory. The assumption behind malloc/free is that freed allocations aren't used by the program anymore, so correct programs don't rely on reading freed memory at all and the allocator implementation is then free to do anything at all with the freed memory, it just turns out that the simplest behavior on the allocator side is to do nothing at all and just leave the freed memory as-is.
The only thing this does when speaking of programs reading freed memory is that it breaks existing incorrect programs that just happened to work because of an implementation detail of the allocator, and then later someone will write another incorrect program that just happens to work because the allocator now zeroes out freed memory. To actually stop the problem of programs reading freed memory, the OS side would have to enforce the use of memory-safe languages which by design cannot access unused memory.
The memory could get allocated again before it is re-used, and whatever is put in it might be less trappy than a random value. And, of course, a random value might not trap.
Better is not to do things that result in referring to dead memory: easy in modern C++, apparently difficult in C.
I doubt this actually will be a problem for 99% of all apps, the ‘but what about this essential software from 50 years ago’ problem does not exist on Apple platforms because they routinely deprecate and then drop obsolete software without mercy.
The only real problem I can imagine occurring is that this change uncovers dangerous security vulnerabilities that are a crash (so a denial of service) on those platforms but an exploit on others. But that’s a problem for those other platforms to deal with.