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Re:AI Seamless Texture Generator Built-In to Blender by somenameforme on Monday September 19, 2022 @02:19PM (#32901911)
Yip. I think a large motivation for many games is not to make money but to make something that you personally want that isn't already out there that, where the money is just a nice perk.

"UnReal World", for the most extreme example I know of, was released and has been in development for more than 3 decades. It's still receiving regular updates, with the dev kind of mixing game and life. It's a game about surviving in the Finnish wilds, by a dev who lives out in the middle of the Finnish wilds.

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