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Re:Ask HN: Why Adobe still can’t figure out Flash on WASM? by sp332 on Monday September 19, 2022 @10:53AM (#32899172)
As the Ruffle page says right on it, Action Script 3 API support is at 5%. If they had the original source code and only had to cross compile to WASM, this would go a lot faster. Which is what OP asked.
Re:Ask HN: Why Adobe still can’t figure out Flash on WASM? by adrian17 on Monday September 19, 2022 @04:20PM (#32903387)
Dev here: that "5%" number was way overdue, I just bumped it :) After over a year of slowly adding bits and pieces without anything actually working, we finally had a breakthrough with some nontrivial games starting to work this month. Still a ways to go though.
Re:Ask HN: Why Adobe still can’t figure out Flash on WASM? by sp332 on Monday September 19, 2022 @04:29PM (#32903493)
Hey, good to hear!
Re:Ask HN: Why Adobe still can’t figure out Flash on WASM? by lightspot21 on Monday September 19, 2022 @03:31PM (#32902818)
It's much more than that. The homepage hasn't been updated in ages. Recently they had the first fully playable game (Wonderputt): https://www.newgrounds.com/portal/view/577928, with more partially playable.

Still needs work but it's exciting stuff.

Re:Ask HN: Why Adobe still can’t figure out Flash on WASM? by krackers on Tuesday September 20, 2022 @03:59PM (#32916985)
What a delightful and relaxing game!