News for hackers. Stuff that matters.
Re:What it takes to make a game by yourself by Nemrod67 on Saturday September 17, 2022 @09:32AM (#32877408)
You got a wishlist from me sir, your game looks perfect for my GF when she wants to relax after a hard day's work.

Just released my own game in EA, I'd say our saint patron Gabe Newell kinda failed us with the way discoverability works in Steam.

There is clutter problem that hides a lot of gems, and they have full coffers to solve it...

But eh... maybe it wasn't all about expanding the Human consciousness and Art and all :p

Re:What it takes to make a game by yourself by DaveSapien on Saturday September 17, 2022 @10:41AM (#32877902)
Thank you! Likewise!

I'm not too bothered about Steam's discoverability, its at least honest(ish) about it. The more reviews and sales you get the more its pushed...as far as I can tell.

I've found discoverability/promotion to be the most difficult, esoteric in the indie game enthusiast spaces. That really surprised me.