Re:Godot 4 Beta 1
by qiller on Thursday September 15, 2022 @09:33PM
(#32860922)
There is a good talk from the authors of INSIDE that touches on how complicated the rendering pipeline can get for games that don’t look that “fancy” - “Low Fidelity, High Complexity” https://www.gdcvault.com/play/1023002/Low-Complexity-High-Fi...
[ Parent
| on HN ]
There are no comments on this comment yet.