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Re:Ask HN: Why is everything a SaaS product? by cookiengineer on Thursday September 15, 2022 @05:50PM (#32858921)
Just read up on the famous game dev tycoon mechanism, where the gamedev (player) goes broke with his company due to too much piracy.

97% of players played the cracked game that the publisher seeded on purpose via piratebay and other trackers.

They thousands of forum posts after this because pirates weren't able to realize that this was a copy protection mechanism.

So yeah, I'd argue that piracy is a huge problem.

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