Re:Fractal Generation: A Rustacean’s Prespective (2021)
by tempodox on Thursday September 15, 2022 @01:58AM
(#32847670)
> I used a recursive way…
There was a Mandelbrot/Julia set renderer on the Atari ST that did the exact same thing. Instead of waiting rather long for a pixel-perfect image you could see output immediately and it got more refined with each recursive stage. On a box with a 68000 CPU @ ~8 MHz and no FPU it made for a really nice effect.
There was a Mandelbrot/Julia set renderer on the Atari ST that did the exact same thing. Instead of waiting rather long for a pixel-perfect image you could see output immediately and it got more refined with each recursive stage. On a box with a 68000 CPU @ ~8 MHz and no FPU it made for a really nice effect.