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Re:W4 Games raises $8.5M to support Godot Engine growth by TranquilMarmot on Tuesday September 13, 2022 @05:50PM (#32830607)
Funnily enough, I actually originally learned about Godot from using Blender. I had been using Unity for many years but was getting deeper into the Blender hole and thought, "managing all of these asset pipelines from Blender into Unity is such a pain, doesn't Blender have a game engine?"

But Blender removed their game engine, and in the release notes where they removed it they suggested Godot (https://wiki.blender.org/wiki/Reference/Release_Notes/2.80/R...)

I messed around with Godot for a bit, but never did anything serious. Now that they're releasing Godot 4, I might give it another shot.

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