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Re:Online art communities begin banning AI-generated images by Kiro on Monday September 12, 2022 @11:51AM (#32812137)
Challenge accepted. How will they know?
Re:Online art communities begin banning AI-generated images by coldcode on Monday September 12, 2022 @12:04PM (#32812366)
My normal artwork (digital) is 9000x9000 pixels up to about 14400x14400. Good luck getting any of them to make something bigger than 1024x1024. Sure, you can use Gigapixel to upres things, but in the end it's basically impossible to make a decent artwork using ML at the moment. I only use Dall-E for offbeat ideas for geometric abstractions, so far Stable Diffusion sucks for that purpose.

Of course when you upload at no one wants you to do the full resolution image; at 1024x1024 you might be able to fool people with something ML made.

I believe most of these models only use 1k images so they really can't make anything bigger yet. Maybe someday but not today.

Re:Online art communities begin banning AI-generated images by Natsu on Monday September 12, 2022 @01:20PM (#32813509)
Have you seen the 'in-painting' technique yet? You can write prompts for each element of an image you want, erase the parts you don't like, position them on the canvas, and make SD fill in the blanks.
Re:Online art communities begin banning AI-generated images by onion2k on Monday September 12, 2022 @12:10PM (#32812450)
I believe most of these models only use 1k images so they really can't make anything bigger yet. Maybe someday but not today.

This is the sort of thing that changes incredibly quickly. I'd guess that a big chunk of the source data will be in 8K within a year or two.

Re:Online art communities begin banning AI-generated images by coldcode on Monday September 12, 2022 @08:00PM (#32819010)
Problem is the computing power necessary to implement those bigger models increases by some large value as well. An 81MP images is 81 times bigger than a 1MP image. Not sure exactly how the generation is implemented, but I am sure it probably becomes unaffordable if its linear.
Re:Online art communities begin banning AI-generated images by onion2k on Tuesday September 13, 2022 @11:04AM (#32825235)
It might require dedicated hardware. That only really becomes possible when you've proven the idea, but ASICs for cryptomining, TensorFlow, etc are quite real. There's no reason why dedicated hardware for training Stable Diffusion couldn't happen.
Re:Online art communities begin banning AI-generated images by int_19h on Tuesday September 13, 2022 @06:23AM (#32822478)
It's mostly a VRAM limitation at this point though, since even a 81x slowdown with something like Stable Diffusion would be perfectly acceptable to produce the final high-quality render.

Which is to say, it sounds like the solution is dedicated GPUs that focus on VRAM over speed.

Re:Online art communities begin banning AI-generated images by Jevon23 on Monday September 12, 2022 @11:57AM (#32812236)
With the models that are available for public use today, there are still usually signs, particularly when it comes to drawings of humans.
Re:Online art communities begin banning AI-generated images by Kiro on Monday September 12, 2022 @12:00PM (#32812292)
Sounds like a good opportunity for an "AI image detection"-as-a-Service.
Re:Online art communities begin banning AI-generated images by TheMaskedCoder on Monday September 12, 2022 @12:07PM (#32812409)
Is it possible to automate detection of automation? If you can create an algorithm that detects the difference between AI art and human art, wouldn't that algorithm itself be able to create a new AI art algorithm that it itself could not detect?
Re:Online art communities begin banning AI-generated images by alcover on Monday September 12, 2022 @12:56PM (#32813091)
Nice point. I think it's called 'adversarial training'. The Alphazero chess engine/model was grown this way it seems.