Re:Rendering my (billiard) balls in a fragment shader
by wruza on Sunday September 11, 2022 @04:34AM
(#32797870)
It must be either a coincidence or backwards. Math.PI is a double precision floating point number that is set to a closest value of pi that could fit in its 64-bit encoding. https://en.m.wikipedia.org/wiki/Double-precision_floating-po...
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