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Re:Meta cuts Responsible Innovation Team by simiones on Friday September 09, 2022 @12:21PM (#32781186)
> There are already concerts with paid tickets going on in platforms like Fortnite, that just happen to be able to act as multi-user VR environments, even though that wasn't their designed purpose. The demand is real.

You have that the other way around. Fortnite was able to host a concert because people like to play Fortnite. There is no demand for VR concerts, there is perhaps some demand for concerts in already-populated online spaces.

People aren't flocking to Fortnite because of the concerts. People who play Fortnite are flocking to these concerts when they happen in their game.

Re:Meta cuts Responsible Innovation Team by strix_varius on Friday September 09, 2022 @04:52PM (#32784762)
> There is no demand for VR concerts, there is perhaps some demand for concerts in already-populated online spaces.

Megan Thee Stallion, Billie Eilish, and the Foo Fighters are all releasing VR concerts this year.

My wife, who has never played Fortnite, attended several VR concerts over the past few years.

Given how popular listening to music is on services like Youtube, I believe it is short-sighted to fail to see the appeal of an immersive 3D-audio VR experience for music fans.

Re:Meta cuts Responsible Innovation Team by JeremyNT on Friday September 09, 2022 @06:41PM (#32785774)
Foo fighters also released 29 tracks for Rock Band, which was really popular for a couple of years.

New toys are fun to play with, for a bit. That doesn't necessarily mean they're going to stick around or have much long term relevance.

Re:Meta cuts Responsible Innovation Team by awinder on Friday September 09, 2022 @07:56PM (#32786289)
They’re not only fun to play with, but when someone needs to purchase cachet for a new toy and they come to you to chat about it, cha-ching.