Re:Antique BeOS Content by Scot Hacker (1996–2001)
by sillywalk on Sunday September 04, 2022 @04:49PM
(#32717573)
Although I do miss it, BeOS didn't really have a killer app[0]. The 3d-spinning video cube demos were a cool marketing trick, but not really practical. It wasn't clear what the market for it was, other than curious nerds (like me).
The main target - professional media creators - would have no reason to jump to
BeOS when it couldn't run any existing windows/mac/irix software, and any native BeOS app would take ages to get up to feature parity. Also there was no NFS to access say files stored on a big RAID array, hardware support was limited - no fibre-channel, RAID, genlock.
[0] Except perhaps for TuneTracker a radio-automation software originally ran under BeOS, before switching over to running on the BeOS clone Haiku.
It's still in business.
<https://www.tunetrackersystems.com/about_haiku.html>
The main target - professional media creators - would have no reason to jump to BeOS when it couldn't run any existing windows/mac/irix software, and any native BeOS app would take ages to get up to feature parity. Also there was no NFS to access say files stored on a big RAID array, hardware support was limited - no fibre-channel, RAID, genlock.
[0] Except perhaps for TuneTracker a radio-automation software originally ran under BeOS, before switching over to running on the BeOS clone Haiku. It's still in business. <https://www.tunetrackersystems.com/about_haiku.html>