Re:Antique BeOS Content by Scot Hacker (1996–2001)
by jghn on Sunday September 04, 2022 @02:34PM
(#32716208)
I remember when they shifted to x86 after Apple locked down their platform it felt like their development ground to a halt. It seemed they had to spend all of their time writing device drivers and such. It was such a huge advantage for Windows - device manufacturers would write the drivers for Windows, but not the alternative OSs.
Seeing BeOS run multiple videos side by side was cool and all, but it couldn't compete with seeing Quake running on a 3dfx Voodoo, or Quake II on a Riva TNT.