Re:Inter-brain sync occurs without physical copresence durin...
by mym1990 on Wednesday August 31, 2022 @05:36PM
(#32668683)
It's not hard to come up with designs where you effectively cycle types of queues to where the end result is 50/50, but the pathway to get there is psychologically manipulative(win streaks/loss streaks/etc...).
Now, winning a single game of LoL is zero-sum, but you can't say that the ratings themselves are. Without knowing what the actual system is doing, we can't assume that players are losing/winning the same number of ranking points in a game.
Re:Inter-brain sync occurs without physical copresence durin...
by spywaregorilla on Wednesday August 31, 2022 @07:37PM
(#32669752)
Ranking should be more or less stable across even a small number of games unless your skill level actually changes.
Trying to draw parallels with singleplayer content where you can progress regardless of actually getting better is a lost cause.
Winning is a zero-sum game. If they target something higher than 50%, there would have to be a reservoir of players willing to take less than 50%…