Re:4.2 Gigabytes, Or: How to Draw Anything
by ipaddr on Tuesday August 30, 2022 @01:37PM
(#32652970)
Pick 5 people at random you get one who doesn't know what a mouse is, 2 or 3 who can turn on the computer and maybe one who can get to the cli. Out of 400 people you will find more natural artists compared to someone who could install this even if they had the equipment
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Re:4.2 Gigabytes, Or: How to Draw Anything
by dougmwne on Tuesday August 30, 2022 @03:27PM
(#32654047)
Let me update your heuristics on this. Computer mice are practically obsolete. People use cell phones, not computers. No one needs a cli to run stable diffusion because a mobile web interface was released on day one. 6.6 billion people have a smartphone which is 83% of the world’s population (including the infants). This is about the same number of people who are literate.
4 out of 5 people globally would be able to submit a stable diffusion prompt and view a result. Most would have no idea what the hell was going on or even why it was interesting.
Re:4.2 Gigabytes, Or: How to Draw Anything
by kaibee on Tuesday August 30, 2022 @08:22PM
(#32656861)
> Most would have no idea what the hell was going on or even why it was interesting.
This is the funniest part to me, because so many people already think this is how digital art worked to begin with.
Re:4.2 Gigabytes, Or: How to Draw Anything
by bee_rider on Tuesday August 30, 2022 @03:14PM
(#32653907)
There are already web sites that will run the underlying models, requiring no installation.
The neat new applications that have taken over this site for the last couple days sometimes require CLI steps to install because they are in active development and it can be easier to experiment with something local. I'm sure they'll either be moved online or wrapped in nice installers over the next couple weeks.