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Re:Godot 4.0 will discontinue visual scripting by runevault on Wednesday August 24, 2022 @09:49AM (#32579420)
Is dotnet 6 support slated to release with godot 4 or will it be a post-initial release timeframe? Last I heard it wasn't ready yet but I have not been looking too closely. Having latest dotnet would get me interested in trying godot again over downloading Unity onto my new laptop when I get back to gamedev.
Re:Godot 4.0 will discontinue visual scripting by JamesBaxter on Wednesday August 24, 2022 @01:15PM (#32582585)
It’s been merged into master [0] I think that means it’s coming with 4.

One of my minor concerns is that exporting to iOS/Android might not be coming straight away but I’ll have to play with it to find out!

[0] https://github.com/godotengine/godot/pull/64089

Re:Godot 4.0 will discontinue visual scripting by runevault on Wednesday August 24, 2022 @03:16PM (#32584374)
I'd be starting a new game from scratch since my last few game dev forays have been Unity so not having mobile support at launch is a non-factor for me (and mind you I dunno how crazy making cross compat games between PC and mobile even is so I may not care for a good while).

Appreciate pointing to it being pulled into master though, increases my likelyhood of trying Godot again as I've been working in dotnet 6 more and more on personal stuff of late!