Re:Godot 4.0 will discontinue visual scripting
by TillE on Wednesday August 24, 2022 @12:47AM
(#32575113)
I've been a C++ developer for 20 years, and when I was playing around with UE4 back when it was first released, I found both options to be extremely clunky.
There's a lot to be said for C#, at the very least. I know a ton of not-very-technical people who have learned enough C# to write simple Unity games.
There's a lot to be said for C#, at the very least. I know a ton of not-very-technical people who have learned enough C# to write simple Unity games.