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Re:Supabase – Realtime: Multiplayer Edition by upupandup on Thursday August 18, 2022 @11:30AM (#32511027)
how does the pricing compare to liveblocks? was really offput by their pricing (charging $0.01 for every time a client connects)
Re:Supabase – Realtime: Multiplayer Edition by chasers on Thursday August 18, 2022 @12:13PM (#32511586)
Pricing is still tbd unfortunately. Currently every project gets these features with some limitations:

- 25 concurrent channels

- 25 channel joins per second

- 200 concurrent connections

- 100 broadcast messages per second avg over 60 seconds (not including db changes) (aka 6,000 per minute rolling)

I think these are probably pretty close to where we'll land for free projects. They can be changed per project so if you (or anyone) needs a limit increased in the short term we can do that.

Re:Supabase – Realtime: Multiplayer Edition by stevenfabre on Thursday August 18, 2022 @02:56PM (#32513493)
Hi there,

Im Steven, co-founder of Liveblocks. Thanks for your feedback on pricing. We try to have a fair pricing for everyone and for companies of all sizes.

We’re working on a new pricing that will make this much more affordable, even free in most cases.

Would love to get your feedback on that if you’re up for it?

Thanks!