Re:JetBrains Research
by ferrumfist on Wednesday August 17, 2022 @03:51PM
(#32500910)
I would be shocked if Rider doesn't become the industry standard IDE for game development. My experience with Rider in UE4 and UE5 has been outstanding since I switched last year. It's a night and day difference between using Rider and using Visual Studio.
Gamedev here. Nope.
We use Unity, so we're writing C#. We use Rider.
There’s also specialized industries like Qt clients which probably use Qt Creator (there’s barely any editor understanding QML).