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Re:Deconstructing Bézier Curves by raphlinus on Wednesday August 17, 2022 @08:59AM (#32495728)
The first implementation will be in the kurbo codebase, in Rust, permissively licensed. If it works out as well as I'd like, the code will be only moderately complex, which I hope means others can implement the ideas without too much difficulty as well.

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