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Re:BRL-CAD by jiggawatts on Wednesday August 17, 2022 @12:22AM (#32492317)
To add to this: many CAD products share the same underlying "engine" that computes the geometry of intersections, unions, surfaces of revolution, chamfers, bevels, etc...

The value as linkdink said above is the add-ons, integrations, extensions, and the like.

It's a bit like Unreal Engine 5 having integrated the Quixel model library. You don't just get some C++ code, you also get ready-made art assets. And then you get compatibility with four game console platforms, mobile platforms, etc...

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