Re:Will Bun JavaScript Take Node's Crown
by chrisseaton on Sunday August 14, 2022 @08:17AM
(#32458625)
Even the developers I know at Microsoft use Linux or macOS!
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Re:Will Bun JavaScript Take Node's Crown
by throw5653 on Sunday August 14, 2022 @08:31AM
(#32458708)
You were just shown statistics that disprove your idea that almost nobody codes using Windows... over half of the developers who answered StackOverflow's survey are using Windows. Pointing at more anecdotes around you does not change this fact.
Re:Will Bun JavaScript Take Node's Crown
by chrisseaton on Sunday August 14, 2022 @08:37AM
(#32458751)
Maybe Stack Overflow skews to Windows developers? I don't know how good their data is.
It's hard not to look around with your own eyes and notice that you never see anyone using Windows - like I say, even the Microsoft ones!
Do you meet a lot of developers using Windows? What kind of circles is that in?
"The survey must be bad because it doesn't fit my optics" is an awful take.
Re:Will Bun JavaScript Take Node's Crown
by chrisseaton on Sunday August 14, 2022 @10:15AM
(#32459411)
Most surveys are skewed to a particular set of users who choose to fill it in! SO is one of the few examples of a major developer site that runs on Windows, for example.
The Jetbrains survey also shows majority of developers working on Windows.
9 days late, wanted to point out that mac and linux have vim and emacs :p
Games, security, finance, and a mindboggling number of companies writing line-of-business software. "Dark matter developers" is a term I've heard used for some of the latter: https://www.hanselman.com/blog/dark-matter-developers-the-un...
I would generally say that native Windows development is in decline, but it's a long slow decline and it's starting from an incredibly high base.
"a rounding-error of zero" is so wildly incorrect that it is very clear you are in a bubble of sorts.
In game development, it's all almost exclusively Windows, and Mac if developing mobile games.
I think you may have quite a large blind spot here.
The games industry is primarily Windows based.
I work at Microsoft, and the majority of people I know use Windows for development. Macs are around, but they seem to be more popular with the managers than with the devs.
(It can be different in some teams - e.g. lots of Macs in VSCode - but company-wide that's an exception rather than a rule.)