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Re:Freeciv – open-source Civilization clone by tialaramex on Thursday August 11, 2022 @09:39AM (#32425372)
In Freeciv you don't have total information right?

With imperfect information luck is a factor. An AI which focuses on luck outcomes might be more interesting to play against actually. Why have 100% chance to take exactly one of five enemy cities when you could have 20% chance for each tried in parallel. Less than 1% of the time you crush the opponent with all five defeats, much more often (but still less than half the time) you get none of them, but it always feels like you're a gambler this way.

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