Re:Freeciv – open-source Civilization clone
by nmarinov on Thursday August 11, 2022 @06:02AM
(#32423583)
There's some issues with it but I've played multiplayer Quake III Arena here: http://www.quakejs.com
There's also several other ports to js. Most of them run amazingly well for being in a browser. At the very least it's nostalgic trying them out.
Re:Freeciv – open-source Civilization clone
by oblak on Thursday August 11, 2022 @06:08AM
(#32423622)
Thank you. Guess mods (like OSP/CPMA) don't work but still. Quake 3 on the web.
Forgive me for asking but judging from your nickname, you're likely from Bulgaria. If that's true, then it's amazing we don't know each other as the Quake community (now long dead) is rather tiny.
Edit: Well, it does not work in Firefox but I'll check out later in chromium. CPMA is the default I see. Truly amazing.
Edit 2: I am getting rock solid 120 fps on a Ryzen 5800H. On battery. This really made my day
Re:Freeciv – open-source Civilization clone
by nmarinov on Saturday August 13, 2022 @06:45AM
(#32448557)
Glad you like it. No worries about asking, you're correct about the country but I'm just a casual gamer by choice and never put that many hours into Quake. Love the game but my main appreciation of it comes from the id history, Doom and even it's influences on UT.
Re:Freeciv – open-source Civilization clone
by ta988 on Thursday August 11, 2022 @10:03AM
(#32425742)
I'm still amazed when I play quake in a browser. This really shows the conjunction of decades of little things coming together. And it frustrates me a bit more when I see simple things lagging and being slow.
if anyone at id Software is reading this: do it. DO IT