Re:Vector graphics on GPU
by dragontamer on Wednesday August 10, 2022 @04:26PM
(#32417931)
Microsoft's DirectWrite font renderer, which has been the default since Windows 7 IIRC: https://docs.microsoft.com/en-us/windows/win32/directwrite/d...
Its a blackbox. But Microsoft is very clear that its "hardware accelerated", whatever that means (IE: I think it means they got GPU-shaders handling a lot of details).
GDI / etc. etc. are legacy. You were supposed to start migrating towards Direct2D and DirectWrite decades ago. Cleartype itself moved to DirectWrite (though it still has GDI renderer for legacy purposes).
https://docs.microsoft.com/en-us/windows/win32/directwrite/i...
I would also like to know where Loop-Blinn is used in practice? I once did an implementation of quadratic Beziers using it, but I'm not up to doing the cubic version, it's very complex.