Re:W4 Games formed to strengthen Godot ecosystem
by JoeyJoJoJr on Tuesday August 09, 2022 @11:09PM
(#32407483)
I really hope we got a lot of transparency with this new company. I would very much be happy to pay a company a sizeable amount to obtain the console compatible version of the engine. It just needs to be clear to me what the pricing and terms are when I am evaluating game engines for new projects. Right now it is too risky to start a project in Godot with the hope that a 3rd party will deliver a console port for a reasonable price many months, or perhaps years into the future.
So the state of Godot on console is out of Godot's hands, and that's why there is no documentation on it right now. But that might change with a company focused on bridging the gap between Godot and console manufacturers, which one of the W4 founders is alluding to [2].
[1] https://godotengine.org/article/godot-consoles-all-you-need-...
[2] https://twitter.com/reduzio/status/1556931546665422851