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Re:From throwaway side project to Switch in 2 years: my indi... by prawn on Sunday August 07, 2022 @10:56PM (#32382039)
Back in 2014 we made an iOS game* that got several million plays and some local press but never made enough money to motivate further work. I still like it and play it when killing time on flights. If you were solo and/or had very low living costs or expectations, or got a feature to kickstart things more, maybe you could make a modest living.

Doing it over, I think we'd probably put more time into making it a daily challenge or monetising differently or using a more neutral theme.

* https://hexiledgame.com/

Re:From throwaway side project to Switch in 2 years: my indi... by mh- on Monday August 08, 2022 @12:33AM (#32382410)
I played your game a good amount back when it came out. Don't remember how I discovered it. Lots of fun!